Hello dear people at Code Mystics,
Thank you for supporting old classics and offering integer scaling in the process
I have been playing the Neo Geo Pocket Collection on Switch quite a bit and enjoying my time.
As you probably know, the CPU AI in King of Fighters R-2 has an issue where it won't do anything at the very beginning of the rounds (except if you throw a fireball), allowing the player to absolutely destroy it. This kills a bit the enjoyment of the game. I know this is an emulated ROM, but do you think you can somehow fix this ? It would be great.
Regards,
cireza
King of Fighters R-2 AI fix ?
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Re: King of Fighters R-2 AI fix ?
SNK's mandate for us was to be as faithful to the originals as possible. As you might guess, that means it's highly unlikely they'd want changes to the experience.
Re: King of Fighters R-2 AI fix ?
That's too bad. This is really bugfix territory, but I guess it can't be helped.
https://youtu.be/Z2U7kVcnug8?t=71
AI starts moving at 56. It is always like that.
https://youtu.be/Z2U7kVcnug8?t=71
AI starts moving at 56. It is always like that.
Last edited by cireza on Fri Jan 21, 2022 11:30 am, edited 2 times in total.