Restoring lost graphical effects in Phantom Dust

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S-O
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Joined: Mon Mar 15, 2021 3:52 am

Restoring lost graphical effects in Phantom Dust

Post by S-O »

Maybe this should be taken up to Microsoft instead of directly to you guys? But even so, I felt it was important to post here.

I noticed that some shots and videos out there of the Phantom Dust remaster looked a bit... off to me, when compared to screenshots and videos of the original OG Xbox version.

One particular huge example I can easily bring up is how in the Highway stage, the surrounding inaccessible background parts are covered in a subtle, grey "linear fog" in the original OG Xbox version (including the 2D "billboard" ruined buildings):

Image

Whereas in your remaster, the fog is inexplicably missing, revealing the obvious flatly-shaded sandy ground and "billboard" buildings said fog was intended to cover:

Image

I think there might've been some slight fog in other areas that's missing too, perhaps the bloom isn't quite as strong in both intensity and color as it should be, and maybe the blacks/gamma of your remaster should be adjusted a bit (note: the following "OG Xbox" screenshots I'm sourcing actually comes from a copy of the OG PD running on a 360, so it may not be quite accurate)...

OG Xbox:
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Remaster:
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I dunno. There might be some more missing effects from the OG Xbox version that I'm missing, but that's one thing I immediately noticed from the screenshots of the remaster. I was wondering if you and/or Microsoft would consider bringing back those said missing effects (or at least replicating or replacing them with something better), since I feel they add to both the graphical aesthetics and original intended art direction of the game.

Edit: Comparing two videos of the original version and remaster, hmmm... in the same Highway stage, I feel the added bloom of the skybox is a bit too strong (though judging by later updates/videos I've seen of the remaster, I think you fixed that issue with the skybox?), but more importantly, combined with the missing grey fog, I feel not only that the blowing wind/dust effects don't feel as strongly pronounced, but also maybe a bit borked? I notice in the remaseter footage that sometimes you see large bits of "scrap paper" particle effects obscuring the playfield and shrinking a bit, which might've been in the orginal as well, but much more subtle.

Edit 2: In this part of a video showing the OG Xbox version, you can more easily see how the background elements of Highway are supposed to look with the original grey fog.
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CodeMystics
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Re: Restoring lost graphical effects in Phantom Dust

Post by CodeMystics »

Thanks for the detailed feedback. It's definitely something we'll keep in mind if we ever get the chance to work on the game again. As it is, it's been years since Microsoft has even spoken to us. :?
S-O
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Re: Restoring lost graphical effects in Phantom Dust

Post by S-O »

CodeMystics wrote: Wed Mar 17, 2021 12:05 am As it is, it's been years since Microsoft has even spoken to us. :?
That’s.... not encouraging. I get if Microsoft feels the remaster is “good enough” as is (with the lost graphical effects issues I noticed I don’t really agree with that sentiment), but given that it should still have a sizable playerbase (maybe not in the thousands, probably just hundreds, but still)...

I could try to contact Microsoft directly sometime, but I dunno if they’d care enough to allow you to fix these issues.
Last edited by S-O on Wed Mar 17, 2021 3:00 am, edited 1 time in total.
S-O
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Joined: Mon Mar 15, 2021 3:52 am

Re: Restoring lost graphical effects in Phantom Dust

Post by S-O »

I posted something on Twitter; but I just hope someone at Microsoft actually sees it.
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Blasianblazy
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Re: Restoring lost graphical effects in Phantom Dust

Post by Blasianblazy »

CodeMystics wrote: Wed Mar 17, 2021 12:05 am Thanks for the detailed feedback. It's definitely something we'll keep in mind if we ever get the chance to work on the game again. As it is, it's been years since Microsoft has even spoken to us. :?
I’m new to this forum & I go by BBmodz or Blazy.
The only game I’ve gotten into modding is phantom dust

I’m able to mod a lot of file In phantom dust so I’ve created a YouTube page in hope for support on updating this game graphics, stages, skills, & campaign mode. I’m not doing anything piracy and I’m not distributing any mods or files for profit. I’m not getting paid to do any of this either. This is out of my interest towards this game and helping the phantom dust community. I figure that if mods are possible then maybe this game could last more decades without a sequel.

Code mystics could you & everyone else check out my mods that I’ve been able to create on my YouTube?

I’ll leave a link below

https://www.youtube.com/channel/UCpONDm ... irmation=1
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