LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS
LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS
The netcode patch has been a game-changer for Samurai Shodown V Special, it went from a completely dead game on console to one where I can get matches without requiring Discord. I know SNK probably greenlighted this to help promote the upcoming SamSho on PC, but it be amazing to also have it for The Last Blade 2. The community would certainly appreciate it.
- CodeMystics
- Posts: 539
- Joined: Mon Oct 13, 2014 3:22 pm
Re: LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS
We'd love to. Hopefully we're given the opportunity to do so.
Re: LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS
https://twitter.com/CodeMystics/status/ ... 1662240768CodeMystics wrote: ↑Fri Jul 12, 2019 10:14 am We'd love to. Hopefully we're given the opportunity to do so.
Hopefully LB2 is next!
Re: LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS
https://www.codemystics.com/products.shtml?46Online multiplayer using Code Mystics’ proprietary FOCAL online technology
I think it's time to update the website description
- CodeMystics
- Posts: 539
- Joined: Mon Oct 13, 2014 3:22 pm
Re: LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS
Beta first.Jotamide wrote: ↑Sat Apr 25, 2020 6:16 amhttps://www.codemystics.com/products.shtml?46Online multiplayer using Code Mystics’ proprietary FOCAL online technology
I think it's time to update the website description
Re: LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS
Should be good now!CodeMystics wrote: ↑Sat Apr 25, 2020 10:23 amBeta first.Jotamide wrote: ↑Sat Apr 25, 2020 6:16 amhttps://www.codemystics.com/products.shtml?46Online multiplayer using Code Mystics’ proprietary FOCAL online technology
I think it's time to update the website description