Shaders (SNK Games)

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Hated215
Posts: 8
Joined: Sun Jan 29, 2017 12:46 pm

Shaders (SNK Games)

Post by Hated215 »

Someone else asked about this to no response. Are shaders allowed by SNK?
I play Last Blade 2 on a 4K SUHDTV in large screen mode with smoothness turned off since it blurs more than smooths..
While it's authentic this way, shaders could really smooth out those jaggies. Giving it a more polished look.
XBR-Hybrid is the one I'm most fond of.. Others may like Sai and SuperEagle. Check them out.
If allowed.. Do you have any intention of implementing them?
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CodeMystics
Posts: 539
Joined: Mon Oct 13, 2014 3:22 pm

Re: Shaders (SNK Games)

Post by CodeMystics »

For many reasons, it's not something that's likely to happen.
Hated215
Posts: 8
Joined: Sun Jan 29, 2017 12:46 pm

Re: Shaders (SNK Games)

Post by Hated215 »

Yeah. I figured that.. Besides licensing or copyrights..
Ironing out slowdown is rough as-is.. Shaders would create additional slowdown.
It's all good. Authentic is the way to play anyway.
You should try to make a better smoothness shader though.. If possible.
Something that kills the jaggies without blurring..
I see that Last Blade 2 update too.. Keep up the good work!
It's appreciated.
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