Page 1 of 1

King of Fighters R-2 AI fix ?

Posted: Fri Jan 21, 2022 5:14 am
by cireza
Hello dear people at Code Mystics,

Thank you for supporting old classics and offering integer scaling in the process :!:

I have been playing the Neo Geo Pocket Collection on Switch quite a bit and enjoying my time.

As you probably know, the CPU AI in King of Fighters R-2 has an issue where it won't do anything at the very beginning of the rounds (except if you throw a fireball), allowing the player to absolutely destroy it. This kills a bit the enjoyment of the game. I know this is an emulated ROM, but do you think you can somehow fix this ? It would be great.

Regards,

cireza

Re: King of Fighters R-2 AI fix ?

Posted: Fri Jan 21, 2022 11:15 am
by CodeMystics
SNK's mandate for us was to be as faithful to the originals as possible. As you might guess, that means it's highly unlikely they'd want changes to the experience.

Re: King of Fighters R-2 AI fix ?

Posted: Fri Jan 21, 2022 11:28 am
by cireza
That's too bad. This is really bugfix territory, but I guess it can't be helped.

https://youtu.be/Z2U7kVcnug8?t=71

AI starts moving at 56. It is always like that.