King of Fighters R-2 AI fix ?
Posted: Fri Jan 21, 2022 5:14 am
Hello dear people at Code Mystics,
Thank you for supporting old classics and offering integer scaling in the process
I have been playing the Neo Geo Pocket Collection on Switch quite a bit and enjoying my time.
As you probably know, the CPU AI in King of Fighters R-2 has an issue where it won't do anything at the very beginning of the rounds (except if you throw a fireball), allowing the player to absolutely destroy it. This kills a bit the enjoyment of the game. I know this is an emulated ROM, but do you think you can somehow fix this ? It would be great.
Regards,
cireza
Thank you for supporting old classics and offering integer scaling in the process
I have been playing the Neo Geo Pocket Collection on Switch quite a bit and enjoying my time.
As you probably know, the CPU AI in King of Fighters R-2 has an issue where it won't do anything at the very beginning of the rounds (except if you throw a fireball), allowing the player to absolutely destroy it. This kills a bit the enjoyment of the game. I know this is an emulated ROM, but do you think you can somehow fix this ? It would be great.
Regards,
cireza