ok I successfully setup the sysinternals thing but Phantom Dust is crashing too quickly for procdump to catch the process and create a dump file...
the "good new" is I tried different Windows Store game and 2 of them crash as well (Minesweeper and UNO) and procdump is creating dump for them also the Event Viewer log show more info, seems to be a problem with Windows.UI.Xaml.dll for both, can it affect Phantom Dust?
Tried to run System File Checker to see if the dll was corrupt but it said everything was fine.
Windows.UI.Xaml.dll is fairly fundamental to Universal Windows Apps, of which Phantom Dust is one (as is most anything in the Windows Store). It sounds like something fundamental is broken in your OS installation that UWP apps rely on. It could be a mix of old and new files, an incomplete Windows Update, etc. In any case it's more in the realm of an OS issue and not something specific we could change in the game code. Microsoft's support forums might be of assistance.
Hey!
I managed to get the game running! Turned out I have the N version of Windows 10, which don't have the Media Feature Pack installed by default and most of Windows Store app depend on it... Installing it solved all my problems!!