Search found 539 matches
- Fri Jan 16, 2015 11:46 am
- Forum: Support
- Topic: Killer Instinct Classic online issues
- Replies: 3
- Views: 14462
Re: Killer Instinct Classic online issues
Where are you located? Did this work for you before and is now not working? This generally indicates a problem with the service. Do your Network Settings of your Xbox One indicate any service issues? Are you playing via WiFi or wired connection?
- Sat Jan 10, 2015 8:10 pm
- Forum: Support
- Topic: KOF98UMFE Netcode issues
- Replies: 7
- Views: 23555
Re: KOF98UMFE Netcode issues
As reported in another thread, we have found a major source of desyncs and have fixed this in the version 1.02 beta build 490140. You can learn more here: http://steamcommunity.com/app/222420/di ... 589443200/
- Sat Jan 10, 2015 8:10 pm
- Forum: Support
- Topic: KOF 98 UMFE Desynch issue.
- Replies: 3
- Views: 14517
Re: KOF 98 UMFE Desynch issue.
We have found a major source of desyncs and have fixed this in the version 1.02 beta build 490140. You can learn more here: http://steamcommunity.com/app/222420/di ... 589443200/
- Sat Jan 10, 2015 4:30 pm
- Forum: Support
- Topic: A problem with KI 2 Classic: Achievement Global competitor
- Replies: 1
- Views: 9933
Re: A problem with KI 2 Classic: Achievement Global competitor
I have Killer instinct 2 Classic for Xbox one, and i cant unlock the achievement Global competitor. I have Killer instinct 2 Classic for Xbox one, and i cant unlock the achievement Global competitor. Its a glitch or bug? . My achievement is on 84 %. We're aware of the problem. It was introduced in ...
- Fri Jan 09, 2015 12:44 pm
- Forum: Feedback
- Topic: Korean language pack
- Replies: 1
- Views: 9032
Re: Korean language pack
Sounds great! As it's SNK's game, it isn't our place to decide what can be added, but we're having discussions to try to work something out.
- Tue Jan 06, 2015 9:30 pm
- Forum: Support
- Topic: KOF 98UMFE - Media keys not working
- Replies: 1
- Views: 9657
Re: KOF 98UMFE - Media keys not working
This is a common issue with media key drivers and games that use DirectInput, as KOF does.
- Tue Jan 06, 2015 5:45 pm
- Forum: Feedback
- Topic: Players' Name
- Replies: 2
- Views: 10866
Re: Players' Name
We have passed your feature requests on to SNK.
- Tue Jan 06, 2015 5:41 pm
- Forum: Support
- Topic: KOF98UMFE: Incorrect pings?
- Replies: 2
- Views: 11828
Re: KOF98UMFE: Incorrect pings?
If Steam cannot connect you directly, it may be relaying you through their server, which will give a higher number than pinging your opponent directly.
- Tue Dec 30, 2014 12:51 pm
- Forum: Feedback
- Topic: Add a dynamic input delay indicator during the match
- Replies: 3
- Views: 13609
Re: Add a dynamic input delay indicator during the match
thanks! :) is too much to ask to use this font? http://i.imgur.com/P6CU7MB.jpg just to be best visible & consistent with the game graphics The game font is not available to us, and is limited in character set (can't do localisation). We're using the overlays the way the Challenge mode did on XB...
- Tue Dec 30, 2014 12:49 pm
- Forum: Feedback
- Topic: Is the game content-rich enough for those who don't mind online?
- Replies: 1
- Views: 8960
Re: Is the game content-rich enough for those who don't mind online?
All the unlockables from KOF98UM are unlocked from the start. There is no gallery, but the majority of the achievements are offline achievements (for Challenges and the like).