Search found 300 matches

by CodeMystics
Tue Jun 23, 2020 8:29 pm
Forum: Support
Topic: Solutions for connection issues in Arcade1Up NBA Jam
Replies: 24
Views: 1980

Re: Solutions for connection issues in Arcade1Up NBA Jam

Is there something else I can try? I'm very disappointed after spending the money on this, that I'm having these issues. You wrote previously I could change the settings back on my router. What was the outcome of that? You could also contact your provider and tell them you're trying to connect a de...
by CodeMystics
Mon Jun 22, 2020 7:47 pm
Forum: Support
Topic: Solutions for connection issues in Arcade1Up NBA Jam
Replies: 24
Views: 1980

Re: Solutions for connection issues in Arcade1Up NBA Jam

Yes, it worked once. I then closed my NAT thinking I didn’t have to have all these security measures open. I then had problems again, so opened my NAT again. The settings were the same as the one time I could join a game, but now I can’t join again. I even disabled my Nighthawk security settings fo...
by CodeMystics
Sun Jun 21, 2020 10:33 pm
Forum: Support
Topic: Solutions for connection issues in Arcade1Up NBA Jam
Replies: 24
Views: 1980

Re: Solutions for connection issues in Arcade1Up NBA Jam

NBA Jam has forced me this week to learn a lot about routers and do some research, and this post was helpful. 🙂 I had no problems with other players joining my game, but I couldn't join other games. Step by step, I created an open NAT, created a static IP for NBA Jam, put NBA Jam in a DMZ, and did ...
by CodeMystics
Sat Jun 20, 2020 12:13 am
Forum: Support
Topic: Solutions for connection issues in Arcade1Up NBA Jam
Replies: 24
Views: 1980

Solutions for connection issues in Arcade1Up NBA Jam

Hi, In response to reports and concerns about issues connecting successfully to another game in Arcade1Up's NBA Jam, we'd like to offer some suggestions as the developer: What's Likely Happening Typically the problem isn't bandwidth. Not yours and not your opponent's unless you have a 20-year-old Wi...
by CodeMystics
Thu Jun 11, 2020 12:46 pm
Forum: Support
Topic: Is there a bug list for Atari Flashback Classics (Nintendo Switch)
Replies: 1
Views: 191

Re: Is there a bug list for Atari Flashback Classics (Nintendo Switch)

Hi, Nintendo does not permit images to flicker at 30Hz when using the Switch's LCD. Unfortunately, that's exactly how many Atari 2600 games operate. To address this, code was implemented that suppressed the Atari 2600's flicker by attempting to selectively blend successive frames when using the LCD....
by CodeMystics
Tue May 12, 2020 7:05 pm
Forum: Support
Topic: Activision Anthology
Replies: 1
Views: 774

Re: Activision Anthology

Htydc8088 wrote:
Mon May 11, 2020 5:47 pm
I need the developer to update my activision anthology to work on my iphone for ios11?
We wish we could. Activision decided to discontinue the product, so a 64-bit version has never been produced. As it's their product, it's their decision.
by CodeMystics
Mon May 04, 2020 6:57 am
Forum: Support
Topic: King of Fighters '97 Global Match practice mode
Replies: 8
Views: 4179

Re: King of Fighters '97 Global Match practice mode

Hi, SNK would not permit us to include such changes, but we do encourage you to share this, e.g., on the Steam Discussion groups. Thanks for the fast answer! I'll try to link the new practice option with your ui. I'll share with steam community if I succeed doing this. We would caution though that ...
by CodeMystics
Sat May 02, 2020 12:47 pm
Forum: Support
Topic: King of Fighters '97 Global Match practice mode
Replies: 8
Views: 4179

Re: King of Fighters '97 Global Match practice mode

Hi @CodeMystics I've modified the p1.bin to enable a practice mode in this game. It works perfectly, you just will need to link this mod with the ui/strings/practice.bin. I'm earning all the achievements normally with this p1 and all other modes works fine too. Please make this official and update ...
by CodeMystics
Sat Apr 25, 2020 10:23 am
Forum: Feedback
Topic: LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS
Replies: 5
Views: 2173

Re: LB2 - Please add the same rollback netcode implemented in KOF97 and SSVS

Jotamide wrote:
Sat Apr 25, 2020 6:16 am
Online multiplayer using Code Mystics’ proprietary FOCAL online technology
https://www.codemystics.com/products.shtml?46

I think it's time to update the website description :D
Beta first. :)
by CodeMystics
Fri Apr 17, 2020 9:11 am
Forum: Support
Topic: Mouse not contained in Full Screen -Centipede
Replies: 2
Views: 692

Re: Mouse not contained in Full Screen -Centipede

Full Screen should eliminate the task bar. Do you have an unusual resolution? In any case, try using the mouse in Trackball mode instead of Follow Mouse mode.