Search found 9 matches

by zerowhitemonkey
Wed Jun 15, 2016 11:22 am
Forum: Support
Topic: Patch info [Last Blade 2]
Replies: 5
Views: 10000

Re: Patch info

Thank you, great job!
by zerowhitemonkey
Sat Jun 11, 2016 12:58 pm
Forum: Support
Topic: Another problem with Last Blade 2 (PS4)
Replies: 16
Views: 23336

Re: Another problem with Last Blade 2 (PS4)

As we've often noted, we don't make the design decisions on these products, but yes it was put in to avoid the shadow flicker. There are rules now against flicker due to photosensitivity (seizures due to flashing lights) that didn't exist in the '90s. We weren't sure we'd be allowed to remove the f...
by zerowhitemonkey
Fri Jun 10, 2016 2:56 am
Forum: Support
Topic: Patch info [Last Blade 2]
Replies: 5
Views: 10000

Patch info [Last Blade 2]

Any news about the next patch? At now the problems I can verify myself (PS4 version) are: - continue button binded to touchpad - game crashes in burning stage - missing heat effect in burning stage - frame ghosting everywhere with heavy impact on much animations Can you state if and where these prob...
by zerowhitemonkey
Tue Jun 07, 2016 1:31 pm
Forum: Support
Topic: Another problem with Last Blade 2 (PS4)
Replies: 16
Views: 23336

Re: Another problem with Last Blade 2 (PS4)

I've just noticed something (PS$ version) already noted by other users on neogaf ( http://www.neogaf.com/forum/showpost.php?p=204576804&postcount=167 )...the animations looks weird and the overall image not crisp, very different from the original game, there is something like interframe blending tha...
by zerowhitemonkey
Sat Jun 04, 2016 10:52 am
Forum: Support
Topic: Another problem with Last Blade 2 (PS4)
Replies: 16
Views: 23336

Re: Another problem with Last Blade 2 (PS4)

On a side note, while I understand the reasons beneath an arcade-perfect emulation with slowdowns and all...I think it would be cool to have an option to eliminate that type of flaws...I mean, in the past there was some slowdown only due to the hardware limits, they were not put intentionally. Perh...
by zerowhitemonkey
Sat Jun 04, 2016 8:45 am
Forum: Support
Topic: Another problem with Last Blade 2 (PS4)
Replies: 16
Views: 23336

Re: Another problem with Last Blade 2 (PS4)

Perfect, can you tell how do you think to map the continue function? I noticed some micro-slowdonws in some stages...do you plan to fix also those? Thank you for the answer, anyway. X to continue, O to accelerate the countdown except for Japan where it's the other way around, per the standards. Mic...
by zerowhitemonkey
Fri Jun 03, 2016 6:49 am
Forum: Feedback
Topic: Last Blade 2 Arrange OST
Replies: 4
Views: 9478

Re: Last Blade 2 Arrange OST

I add my vote for the CD soundtrack.
It would be awesome making this version the best ever released.
by zerowhitemonkey
Fri Jun 03, 2016 5:04 am
Forum: Support
Topic: Another problem with Last Blade 2 (PS4)
Replies: 16
Views: 23336

Re: Another problem with Last Blade 2 (PS4)

Because we are a developer for hire and we do what we're told. :) Nonetheless we were able to get permission to change it in the upcoming patch. Perfect, can you tell how do you think to map the continue function? I noticed some micro-slowdonws in some stages...do you plan to fix also those? Thank ...
by zerowhitemonkey
Thu Jun 02, 2016 1:55 am
Forum: Support
Topic: Another problem with Last Blade 2 (PS4)
Replies: 16
Views: 23336

Re: Another problem with Last Blade 2 (PS4)

Please, please, PLEASE! Do something about the continue button, why did you assign that to the touchpad in a game born to be used with arcade sticks is beyond me. I don't know...making that during a continue countdown the start/option button does not bring up the menus but works instead as a mere st...