Search found 550 matches
- Mon Sep 23, 2024 8:48 pm
- Forum: Support
- Topic: SNK vs Capcom: SVC Choas Incorrect Sound Mix (PS5)
- Replies: 5
- Views: 201
Re: SNK vs Capcom: SVC Choas Incorrect Sound Mix (PS5)
The option that blends the alternate frame flashing is called Flicker Filter. It's "on" on consoles by default, but can be turned off (except on Switch when in portable mode).
- Fri Sep 20, 2024 2:11 pm
- Forum: Support
- Topic: SNK vs Capcom: SVC Choas Incorrect Sound Mix (PS5)
- Replies: 5
- Views: 201
Re: SNK vs Capcom: SVC Choas Incorrect Sound Mix (PS5)
We are not observing a problem. Could it be an audio setting on your TV?
- Thu Sep 12, 2024 10:12 pm
- Forum: Feedback
- Topic: SVC Chaos Limited Continues
- Replies: 4
- Views: 332
Re: SVC Chaos Limited Continues
Continues are now unlimited, among other improvements in today's Steam/GOG update. A corresponding console update will be coming soon.
- Thu Sep 12, 2024 10:11 pm
- Forum: Feedback
- Topic: SVC Chaos: Add Endings to Gallery Mode
- Replies: 2
- Views: 191
Re: SVC Chaos: Add Endings to Gallery Mode
Your wish has been granted. Steam and GOG have this feature in today's new update, with the consoles following soon.
- Sun Sep 01, 2024 8:10 am
- Forum: General Discussion
- Topic: New Code Mystics Neo-Geo ports appearing on Prime Gaming
- Replies: 8
- Views: 20076
Re: New Code Mystics Neo-Geo ports appearing on Prime Gaming
Hi, I've seen some of these other Code Mystics Neo-Geo ports appearing on GOG. Is there a plan to bring them to Steam as well. Also, will there be more being released in the future? I really enjoy the Code Mystics ports of the old Neo-Geo fighting games. I really appreciate the work you're doing ...
- Thu Aug 22, 2024 5:20 pm
- Forum: Feedback
- Topic: Ninja Masters' and Samurai Shodown IV - Amakusa's Revenge - why no net play?
- Replies: 3
- Views: 138
Re: Ninja Masters' and Samurai Shodown IV - Amakusa's Revenge - why no net play?
It is our understanding that these games are among those SNK released on GOG that were previously available as exclusive standalones on Twitch Prime. Those standalones did not have the full suite of features we add to Steam and GOG releases, since Twitch did not have multiplayer, leaderboard, nor ...
- Fri Jul 26, 2024 7:43 am
- Forum: Feedback
- Topic: SVC Tournament Mode
- Replies: 5
- Views: 224
Re: SVC Tournament Mode
Hi, Responding to these issues: 1) Ghosts only show when progress would otherwise be blocked. If a player has another option, they will not show. 2) The brackets can rearrange by design if a player fights another player at the same tier than the one assigned. For example if it suggests A vs B and C ...
- Wed Jul 24, 2024 12:02 pm
- Forum: Feedback
- Topic: SVC Chaos Feedback
- Replies: 5
- Views: 404
Re: SVC Chaos Feedback
The Flicker Filter is forced on in handheld mode regardless of its setting on the Switch, as the alternating frames used to simulate semi-transparency can damage the LCD.
- Tue Jul 23, 2024 9:12 am
- Forum: Feedback
- Topic: SVC Tournament Mode
- Replies: 5
- Views: 224
Re: SVC Tournament Mode
Hi, Thanks for your feedback. To reply to your points: 1) There should be a New Tournament button (typically X) available to the Host after the Tournament is complete 2) All players can view the tournament brackets at any time by pressing RIGHT on the lobby screen 3) When a player who has dropped ...
- Mon Jul 22, 2024 8:35 pm
- Forum: Feedback
- Topic: SVC Chaos Limited Continues
- Replies: 4
- Views: 332
Re: SVC Chaos Limited Continues
Your feedback is appreciated.
Though we would like to note that the limit on continues is authentic to the original game in free play mode, and our mandate was not to change functionality. Nonetheless, we have passed your concern and that of others to SNK for their consideration.
Though we would like to note that the limit on continues is authentic to the original game in free play mode, and our mandate was not to change functionality. Nonetheless, we have passed your concern and that of others to SNK for their consideration.